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RPG Conversation Simulator - Interactive Dialogue Tool

1. Import Character Portraits & Media

Images load as portraits. Audio (.mp3) or video (.mp4) files become available for sound scripting.
Profiles are named after their file (Bob.png → Bob). Use the full file name, such as Speech.mp3, in scripts.

2. Defined Character Profiles

3. Active Character Roster

Configure New Character

Assigned Portrait
Selected portrait preview

Select a profile below

4. Script & Timing Configuration

seconds

Format: [LeftSpeaker: Dialogue] [MediaFile] [Start-End] [Delay] [RightSpeakerName]
All tags after [Speaker: Dialogue] are optional and may appear in any order. Media files are recognised by their extension (.mp3, .mp4, .wav, …), time ranges look like 1:30-2:15 or 90-135, and delays are plain numbers.