RPG Conversation Simulator - Interactive Dialogue Tool
1. Import Character Portraits & Media
Images load as portraits. Audio (.mp3) or video (.mp4) files become available for sound scripting.
Profiles are named after their file (Bob.png → Bob). Use the full file name, such as Speech.mp3, in scripts.
2. Defined Character Profiles
3. Active Character Roster
Configure New Character
Assigned Portrait
Select a profile below
4. Script & Timing Configuration
seconds
Format: [LeftSpeaker: Dialogue] [MediaFile] [Start-End] [Delay] [RightSpeakerName]
All tags after [Speaker: Dialogue] are optional and may appear in any order. Media files are recognised by their extension (.mp3, .mp4, .wav, …), time ranges look like 1:30-2:15 or 90-135, and delays are plain numbers.